Event planning
Every event starts with four questions.
Before spending anything, find out when it happens, how points are earned, what can be lost and what the alliance is trying to accomplish.
Ask these first
- When does it start and end?
- How do personal and alliance points work?
- Are troops protected, wounded or permanently lost?
- What job did leadership assign me?
The night-before check
Choose the correct goal
| Alliance goal | Your behavior |
|---|---|
| Win the event | Follow timing and target calls; preserve resources for decisive phases |
| Reach reward tiers | Stop when the useful milestone is secured unless asked to continue |
| Practice | Test roles and communication; record what failed |
| Protect future strength | Avoid wasteful fights even when points are available |
The timer translation rulePost both UTC and the alliance's main local time, plus the in-game countdown. Daylight-saving changes enjoy ruining otherwise competent plans.
Should I save everything for events?
No. Keep permanent growth queues moving. Save flexible resources and optional completions when waiting does not stall important progress.