Buildings
Build toward an unlock.
Do not max everything. Do not blindly rush only the Power Plant. Push the Power Plant when it leads to a useful unlock, while upgrading the prerequisites and bottlenecks that let you get there.
What to do right now
- Open the Power Plant upgrade screen.
- Read the required building levels shown in red.
- Upgrade those requirements first.
- Use the second builder for the next prerequisite, a troop building or a real bottleneck.
- When alliance help is finished, use speedups only if completing now has a purpose.
The priority ladder
| Priority | Build it when... | Why |
|---|---|---|
| Power Plant | The next level unlocks a troop tier, feature, tile or important upgrade | It gates overall Settlement progress. |
| Required buildings | The Power Plant screen names them | No requirement, no upgrade. The game has spoken. |
| Laboratory | Useful research is level-locked or it is the next prerequisite | Research is permanent and keeps compounding. |
| Barracks / troop buildings | A higher troop tier or training upgrade is available | Higher-quality troops improve the army you actually field. |
| Hospital | War is approaching or capacity is regularly tight | Hospital space protects recoverable troops. |
| Production / storage | You repeatedly cap out or cannot feed upcoming costs | Fix an observed shortage, not an imaginary one. |
| Everything else | It unlocks a needed benefit or no better timer is available | Useful support—not automatically urgent. |
The two-builder ruleBuilder 1 pushes the main path. Builder 2 clears the next prerequisite or fixes the bottleneck that is actually slowing you down.
When to rush the Power Plant
- A new troop tier is close.
- A valuable feature or march improvement unlocks.
- An event rewards the construction you already planned.
- Your prerequisites are ready and waiting would leave a builder idle.
When to pause the rush
- Your Laboratory cannot access research you urgently need.
- Your useful troop buildings are too far behind to use the new level.
- Your Hospital is dangerously small before a real war.
- You would need to empty every bag and spend every general speedup for no meaningful unlock.
Should every building match my Power Plant?
No. Some buildings are prerequisites, some unlock combat or economy value, and some can safely trail for a while. Equal levels look tidy; they are not a strategy. Let the next unlock and your current bottleneck decide.
What about Power Plant 28?
State 880 players have observed Power Plant 28 requiring Laboratory 1 level 27 and Guardian of Life level 23. Treat your own upgrade screen as final because requirements can change between versions.